Learning for the AI age

AI can answer any question. Can your child tell when it's wrong?

Myndery is a fun racing game and a practice platform. Together they teach children how to think, not just what to remember.

Free to play · Safe for children · Private by design

The only learning app built for the world your child will grow up in.

Try one question

One question. You will feel the difference.

No account needed. Pick an answer and see what happens.

Most learning apps ask

What is 23 in tens and ones?

Myndery asks

Max and Sara both explain their answer. One explanation is wrong. Catch it.

Math · Grouping in tens (Grade 2)Critical Thinking

23 toy cars are put in groups of ten. Max says: 3 cars are left over, because 20 + 3 = 23. Sara says: 2 cars are left over, because 23 starts with a 2.

Who is right?

Why now

AI changed what your child needs to learn.

Apps that drill facts train children for work AI already does. The skill that matters now is judging, checking, and asking good questions. Myndery trains exactly those skills.

Memorizing facts is not enough

AI recalls any fact in a second. Drilling facts trains your child for work a machine already does. Most learning apps still do only this.

Thinking skills matter more

AI can write anything. It cannot decide what is true or what to do next. Your child can learn that. Myndery teaches it.

Everything your child will learn.

Arts & Music

Making and enjoying art and music, and learning what makes them work.

Computer Science

How computers work, and how to give them clear, careful steps to follow.

Language Arts

Reading closely, writing clearly, and understanding what an author really means.

Mathematics

From counting to algebra — numbers, shapes, and how to solve problems one step at a time.

Science

How the world works, from living things to energy, matter, and space.

Social Studies

History, geography, and how people and communities live and work together.

Aligned to the standards schools use: Common Core, NGSS, and more.

And when the kids are done — there is a mode for you. Myndery grows up with your whole family.

That is 6 subjects, 1,148 topics, and 11,480 smaller skills — every grade from Kindergarten to Grade 12.

Our main game

SmartGuys: the race you win by thinking.

SmartGuys is a free racing game with a twist. To open each door, you answer a question. Get it right and you keep your speed. Miss it and you slow down. The more your child knows, the faster they go.

  • Fair online play that is hard to cheat
  • The game gets harder as your child gets better
  • The questions are the game itself, not a break from it
Gameplay clip
A 15-second look at a SmartGuys race.

The method

We teach thinking, not memorizing.

Each challenge builds one thinking skill. We start with two skills now. The rest are on our public roadmap. You always see what is live and what is coming.

CTShipping now

Critical Thinking

Find the answer that is false but sounds true.

In the game: Spot-the-false-answer doors: four doors, four answers. The wrong ones are built to sound right. Your child passes by catching them, not by recalling a fact.

MCShipping now

Metacognition

Know when you are not sure.

In the game: Confidence bets: your child bets SmartPoints on their answer. Knowing how sure to be counts, not just being right.

SYComing soon

Systems Thinking

See how one change affects the rest.

In the game: Cause-and-effect courses: pulling a lever here changes a wall there. Your child wins by seeing what happens next.

PFComing soon

Problem Framing

Find the real question first.

In the game: Courses with many paths, where the obvious question hides the real one. The fast route needs a better question.

ADComing soon

Adaptability

Change your plan when the rules change.

In the game: The rules and topics change without warning. Players who adjust fast do better than those who practice only one thing.

CMComing soon

Communication

Say it so others understand.

In the game: Team play: your child describes a target, and a partner acts on their words. Clear words win.

Every miss shows what to fix

A wrong answer is not just a red X. It shows the exact thinking mistake, so your child knows what to work on.

Fits your child's level

The questions get easier or harder to match your child. This is where learning is fastest.

Sorted by thinking skill

Your child practices each thinking skill across many topics. This helps them use it in real life.

Honest progress

You see real growth, not empty points. We measure how much your child truly learns.

Myndery Learn

A practice platform for thinking skills.

Sign in and Myndery becomes your practice space. It uses the same questions as the game, sorted by skill. Practice a topic on your own. Then play the game with what you learned.

What parents see

You get a sentence, not a score.

Each week, in plain words: how your child is thinking, what they practiced, and one thing to try at home.

EmmaSample report

Emma rushes when she is not sure. This week she practiced slowing down. She caught 4 of 5 tricky answers.

This week Emma practiced

  • Grouping numbers in tens
  • Spotting answers that sound right but are wrong
  • Checking before she answers

One thing to try at home

Ask Emma: can you catch me making a mistake in math?

Weekly, in plain words, to your email.
For parents

Screen time you can feel good about.

Your child already plays games on their phone. Myndery makes that time count. It is safe, private, and made for children. And it grows with your child.

  • Built to follow child privacy laws (COPPA and GDPR-K)
  • No tricks that push your child to spend money
  • Honest progress you can see, not empty points
  • Play with real friends in a safe space we watch over

Start building the skills your child will need.

Free to play. Free to learn. Make an account and start today.

Teachers: bring thinking practice to your classroom, with reports you can act on.

Myndery for Schools